Olympic archer Mackenzie Brown breaks down how archery is portrayed in video games. More and more video games are featuring bows in combat, but just how close are games getting to the real thing? Watch as Mackenzie takes a look at archery from games like The Last of Us Part II, Assassin’s Creed Origins, The Forest, Horizon Zero Dawn, The Witcher 3 and much more.
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Nice and fun video. It shows, that she isn’t used to traditional bows, feather fletching and hunting. Pulling further back then your face is common with Korean and Manchu Bows and yes, it looks scary. When feathers get damaged the arrows get louder. Hunting with arrows will kill the animal the quickest and with the least suffering if you hit the kill box (heart and lungs), the stomach is not in there and with the poundage of a hunting bow and broad heads you don’t care about the sternum.
unless you are larsen andersan
She should have done RDR2 and GUN 2005
I would not be able to push an arrow through myself. I would simply just bleed out and die
My problem with this is that olympic archery is a very specific circumstance and style of archery, and in most of these video games it is a survival situation that is a much more hunting focused style of archery. So a lot of what she’s saying about form and aiming, for example the cant of the bow, is based on Olympic ararchery, not traditional hunting archery, which is what is being shown in the video games. An Olympic archer and a hunter are going to shoot completely differently.
Its the same as olympic fencer would talk about medieval sword fighting. He doesnt know anything about it
*But Danish champion Lars Andersen masters most of these skills, although he doesn’t kill anyone*
I really feel like the game choices were very poorly selected and were a mockery of most archery and ballistics physics, with exceptions .. however; crisis=futuristic with no quiver? Witcher=is in an alternate universe where functionality has been quantified with superhuman and enhanced abilities, so scratch that critique. And so on .. I did like her and especially her brief energy distribution and division in the multi arrow concept in Horizon. but generally I think they cut up the video to much and didn’t get to learn enough science behind archery…in my opinion.
no skyrim?
The cabelas game shot was sloppy because hitting the stomach or intestines can ruin the meat
keeping in mind olympic archery is standing still, in the best possible conditions, and taking your sweet time to land one perfect shot,
BUT IN THE REAL WORLD good archery is messy, lazy, unco at times and never in still wind with clear sight of the target whilst standing comfortably in the same spot, completely different archery 10000%, good video explains alot, but alot of people wont realize the nuance of these explanations
4:47 you are going to look at how the wind is blowing for a 5 meter shot?
RE: canting the bow, I find it can help with taking the bow ever so slightly out/off-line with the target so the bow limbs aren’t obstructing your view of whatever you’re shooting at. Yes, you might have to pull your shot slightly off-center to compensate for the tilt and the arrow’s different path, but I don’t necessarily think it’s done only to look cool.
About the sound part. Something I though do appreciate with Last of us is the sound the wood makes when the character arrow puts a new arrow against the bow
15:00 And you did not mention the brace height.
What! You let her talk about arrow making and not how hilarious archery is in The Forest?! Left hand bow and magical BIC lighter, so idiotic!
Forbidden West is the best I’ve played so far.
4:10 he’s also drawing to his chest which is a super short drawn length. The arrow would just plop.
“Running and shooting at the same time is not necessarily recommended” She’s great.
12:00 This… is where my interest in the vid dropped a bit. Obviously her head isn’t going to get into her Competition Recurve because of all the gadgetry attached to the bloody thing. But in the two bits of media I can recall that does this trope, is James Cameron’s Avatar, and here in the Tomb Raider reboot, they’re both standard wooden longbows with a single curve. With a slim enough body and the right size bow, that would be doable. Practicality in question though, haha!
I never thought I’d want to fall asleep while watching one of these Wired “professional reviews” videos, but here I am 😴