Classic Video Game Sounds Explained by Experts (1972-1998) | Part 1 | WIRED

Four video game sound designers explain the thinking behind some of the world’s most recognizable video game sounds. Featuring sounds from Pac-Man, Sonic the Hedgehog, Donkey Kong, Mario Kart, Contra, Street Fighter II, Doom and more!

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Classic Video Game Sounds Explained by Experts (1972-1998) | Part 1 | WIRED

25 thoughts on “Classic Video Game Sounds Explained by Experts (1972-1998) | Part 1 | WIRED

  1. I understand this had to be edited down for time length but my goodness, It feels like every sentence they get cut off half way through.

  2. Man I liked the terrible voice acting in resident evil because it perfectly matched their characters’ awkward movements.

  3. Please make more stuff like this, not another interview with celebs shilling there new movie

  4. As much as Tommy Talarico’s reputation has been (rightfully) tarnished in recent years, he truly does possess an encyclopedic knowledge of video game sound design history.

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