Four video game sound designers explain the thinking behind some of the world’s most recognizable video game sounds. Featuring sounds from Pac-Man, Sonic the Hedgehog, Donkey Kong, Mario Kart, Contra, Street Fighter II, Doom and more!
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Classic Video Game Sounds Explained by Experts (1972-1998) | Part 1 | WIRED
Thanks for the opportunity to be involved! Loved it!
Tommy Tallarico Earth Worm Jim 2 my favorite Snes game and one of my favorites ever.
Thanks for existing m8.
GROOOOOVY! 😀
I love Judgement Day and VGL. Glad you finally got to say ‘fuck-man ‘ on camera.
Been waiting for that to happen for 20 years! 😀
Sound people are evil
!
This editing is terrible and distracting.
I understand this had to be edited down for time length but my goodness, It feels like every sentence they get cut off half way through.
The editing sucks in this
The guy in red hasn’t even got a clue what’s he talking about.
this is so educational. Thank you
Man I liked the terrible voice acting in resident evil because it perfectly matched their characters’ awkward movements.
this video is just too disorganised and frantic and lacks any real information on sound design
Please make more stuff like this, not another interview with celebs shilling there new movie
i got an add FOR an add during this video lol
Bro I was so surpised to see Tommy Tallarico lmao. I can’t take him seriously after that Hbomberguy video
His mother’s very proud
TOMMY TALLARICO LMAOOOO
Much love for Tommy, I could listen to him talk for hours, he’s so passionate
fucken fraud talarico
I havent even started the video, but i bet Tommy Tallarico was involved in every single hit on this video
not him 💀💀💀💀
As much as Tommy Talarico’s reputation has been (rightfully) tarnished in recent years, he truly does possess an encyclopedic knowledge of video game sound design history.